(I guess nobody remembers me anyway so I will just skip the intro )
Hi Robby,
It's been a really long time since I last spoke to you. I've been trying to return to the game a few times, but the damn Java can't be run on my computer. Fortunately, I just remembered that this forum exists, so I came here instead.
I'm both happy and sad to hear about the future of 8bitMMO. For the very least, the game will have a good ending for itself.
Anyway, since you're still very active to us, I'd like to ask a few questions regarding game developing. I think your experience could be helpful to me:
- I'm planning to become a game developer as a personal hobby (Not going full IT here). Do you recommend learning how to codes (To either make the game from scratch or use Unity) or using one of the pre-existed game-maker engines (Construct 2, Gamemaker, Stencyl, etc)? As a side note, 2D offline games are my preference. And if I should learn codes, then which one is the most suitable?
- How did you publish your game once it was done? It looks hard to attract barely any attention when your game is published, so how did you manage that?
- Would you recommend doing free-to-play games or paid games for (a few of) my first games?
Thanks for reading, and I'll be sure to support your new game if it's out! (And if it's as good as 8bitMMO )