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Tile Suggestions


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#21 RobbyZ

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Posted 17 July 2013 - 08:45 PM

Hmm, sign style might be easier because it always places on the bottom side of the tile



#22 Kiwisplit

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Posted 04 September 2013 - 08:06 PM

Also, I think this has been mentioned before, and I see no reason not to fix it before too many more blocks and players are affected.

Roof blocks
Blocks 3 and 4 are visually identical.
Clearly, they are intended for different situations, but because they look the same, players will have used them in random combinations.
Of course they don't stack together, which is annoying when there's no other distinction.

1) Change all world and inventory instances of roof-block-4 ID to roof-block-3 ID.
There is no way to ensure structures already using them will be consistent with any future graphical distinction between roles, so retaining separate IDs is pointless.

Missing Graphic
One edge graphic is not filled by any block.
This effectively kills three other edge types if four-way symmetry is required.

2) Replace the roof-block-4 graphic with the attached.

 

Why didn't this get fixed? Cos of this problem my roof looks uncomplete. It just doesn't match!

 

dach.png



#23 RobbyZ

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Posted 05 September 2013 - 08:42 PM

Sorry; I've got a bug for this in the bug tracker -- so I haven't forgotten about it :)