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Suggestion: Time Rewards


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#21 Xerp

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Posted 21 March 2015 - 08:21 AM

(Before anyone says it was a necro, it was relevant, so no, not a necro)

 

There also should be a Afro "hair hat"! :P

 

Hm if it was based on hours played on steam how many clothes would i get >.>


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#22 madman

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Posted 21 March 2015 - 07:23 PM

Hm if it was based on hours played on steam how many clothes would i get >.>

you quoted the wrong post? and of course there would be a final item which after you get there are no more to get. But yeah you get clothes for being commited (AFK)


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#23 Pika

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Posted 22 March 2015 - 02:34 AM

you quoted the wrong post? and of course there would be a final item which after you get there are no more to get. But yeah you get clothes for being commited (AFK)

Some people can just leave their game up. I dont think it should be based off of hours. it would make it less special and easier to get.



#24 Sage

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Posted 22 March 2015 - 03:10 AM

I don't think this should be a thing. This community already has a slight seniority complex when it comes towards new players. They're already at a major disadvantage from the get-go, as they no longer have access to many things older players do such as Wild Grass, Eggs, Octoberbit Items, map =65 spots etc.

It makes sense why we treat them this way, as most of them aren't around for too long before they disappear, but it's still not right. If sim adds any new cosmetic items, they should be for everyone, or at least be obtainable at any amount of playtime (excluding combat level requirements). Time alone is not a good reason to award someone, It's what they do with that time.

Imagine everyone wearing the 'time reward' items while they act like this:

 

 

Because that's exactly what would happen.

Half of them log in like once a year anyway.


Still doing the hand thing.

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#25 The Blood Rose Alchemist

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Posted 22 March 2015 - 04:27 AM

Maybe, instead of free gifts for seasoned players, maybe a freebie oh wait that won't work. But it you need to know:

You can get a free gift if you joined before the Full Release.


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#26 madman

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Posted 22 March 2015 - 05:19 AM

I don't think this should be a thing. This community already has a slight seniority complex when it comes towards new players. They're already at a major disadvantage from the get-go, as they no longer have access to many things older players do such as Wild Grass, Eggs, Octoberbit Items, map =65 spots etc.

It makes sense why we treat them this way, as most of them aren't around for too long before they disappear, but it's still not right. If sim adds any new cosmetic items, they should be for everyone, or at least be obtainable at any amount of playtime (excluding combat level requirements). Time alone is not a good reason to award someone, It's what they do with that time.

Imagine everyone wearing the 'time reward' items while they act like this:

 

 

Because that's exactly what would happen.

Half of them log in like once a year anyway.

make a new map where noobs can build sim9 plox


E13smaa.jpgcWYq9I1.png

 


#27 The Blood Rose Alchemist

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Posted 22 March 2015 - 05:26 AM

make a new map where noobs can build sim9 plox

What do think to achieve with this?


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#28 madman

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Posted 22 March 2015 - 05:33 AM

What do think to achieve with this?

noobs can actually build in the wild. or get a wildepad to =66.


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