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Grass? Not a problem!


Best Answer AlexINF , 20 September 2015 - 08:49 AM

Okay, changing the idea a bit. Players can buy a "Junk sign" on shop for 1-5 coins. That can be placed on junk and then, a moderator can do a command (Like /junk) To see where are the junk signs at and remove them (Also, the junk)

 

But... What happens if people troll by having the sign? Well: Sim can do 2 things:

 

Restrict the item to level 6.

 

Or,

 

Do a sub-mod (Like a small mod) That has the ability of placing the signs.

 

Great idea now?

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#1 AlexINF

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Posted 19 September 2015 - 07:38 AM

Look the mark solved.

 

 

Well. This idea is for... making wild grass. Once a week, ALL the map will be covered with grass, slowly by a bot or the game. (Only on =65)

 

ALSO, I want to be all the wilderness ALL pickable. By anyone. No more waste! (Only on =65)

 

And... Townstones are deleted if the player is inactive for more than 3 months!

 

Yes I know. That would delete a lot of mega structures... But nothing happens, because Sim9 will "Cover" that cities. So the townstone is not deleted!



#2 The Blood Rose Alchemist

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Posted 19 September 2015 - 10:04 AM

Well. This idea is for... making wild grass. Once a week, ALL the map will be covered with grass, slowly by a bot or the game. (Only on =65)

 

ALSO, I want to be all the wilderness ALL pickable. By anyone. No more waste! (Only on =65)

 

And... Townstones are deleted if the player is inactive for more than 3 months!

 

Yes I know. That would delete a lot of mega structures... But nothing happens, because Sim9 will "Cover" that cities. So the townstone is not deleted!

1) Sim absolutely hated the wild grass. Plus it would lose it's exclusive value. Besides the idea is kinda stupid even if Sim didn't hate wild grass so much. Hate to break it to you.

2) Townstone deletion? PFFFF! Have you never heard Sim on this topic? He said the game would be literally in bits (pun intended) if just 1 townstone is removed.

 

Madman, see? I can do good things for once. So then stop stalking my every move and waiting to pounce on me.


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#3 Mememaster_Ramos

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Posted 19 September 2015 - 12:35 PM

I agree with Lego, also, THREE MONTHS?!

What if Simmonds's town was deleted? or anyone who has LIFE.

(Think about your towns, you been offline too much).

 

And why =65?? It's the best map by far, it has the most old and amazing structures in the game. There are lots of epic stuff in the wilds. I made numberless stuff there, massive forests! what if a 1 day newbie came here and destroyed all i built?? I don't have enough plat to expand my towns that much. *Sigh* take a break and think about it before posting, besides this been suggested +50 times.



#4 Kralereth

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Posted 19 September 2015 - 02:30 PM

1) Sim absolutely hated the wild grass. Plus it would lose it's exclusive value. Besides the idea is kinda stupid even if Sim didn't hate wild grass so much. Hate to break it to you.
2) Townstone deletion? PFFFF! Have you never heard Sim on this topic? He said the game would be literally in bits (pun intended) if just 1 townstone is removed.

Madman, see? I can do good things for once. So then stop stalking my every move and waiting to pounce on me.

Actually Sim doesn't hate wild grass itself, but the fact that it was all picked up and became an exclusive item that costs 50k a piece, so Sim probably wouldn't hate the idea of making it regenerate every so often.
Townstones being deleted if you go inactive for 3 months is a terrible idea, but I would suggest that maybe Sim should transfer empty =65 towns from players who haven't played in months, to active players.
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#5 ~Fury~

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Posted 19 September 2015 - 10:31 PM

Just no.


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#6 d00by

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Posted 19 September 2015 - 11:52 PM

Grass :>


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#7 Xerp

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Posted 20 September 2015 - 06:50 AM

BEES


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#8 AlexINF

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Posted 20 September 2015 - 08:49 AM   Best Answer

Okay, changing the idea a bit. Players can buy a "Junk sign" on shop for 1-5 coins. That can be placed on junk and then, a moderator can do a command (Like /junk) To see where are the junk signs at and remove them (Also, the junk)

 

But... What happens if people troll by having the sign? Well: Sim can do 2 things:

 

Restrict the item to level 6.

 

Or,

 

Do a sub-mod (Like a small mod) That has the ability of placing the signs.

 

Great idea now?



#9 Kralereth

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Posted 20 September 2015 - 02:03 PM

Okay, changing the idea a bit. Players can buy a "Junk sign" on shop for 1-5 coins. That can be placed on junk and then, a moderator can do a command (Like /junk) To see where are the junk signs at and remove them (Also, the junk)

But... What happens if people troll by having the sign? Well: Sim can do 2 things:

Restrict the item to level 6.

Or,

Do a sub-mod (Like a small mod) That has the ability of placing the signs.

Great idea now?

Moderators are almost always online so 95% of the time you can just ask one to tpp to you and clean up the junk, and when they're not you can just write down the location of the junk and ask a mod when one is online
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#10 The Blood Rose Alchemist

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Posted 21 September 2015 - 10:45 AM

Moderators are almost always online so 95% of the time you can just ask one to tpp to you and clean up the junk, and when they're not you can just write down the location of the junk and ask a mod when one is online

95% of the time would be almost on 24 hours. Which I do know isn't possible for them. So that estimation is incorrect. Unless you're just exaggerating it, I'm holding you on this.


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#11 ~Fury~

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Posted 21 September 2015 - 09:51 PM

Okay, changing the idea a bit. Players can buy a "Junk sign" on shop for 1-5 coins. That can be placed on junk and then, a moderator can do a command (Like /junk) To see where are the junk signs at and remove them (Also, the junk)

 

But... What happens if people troll by having the sign? Well: Sim can do 2 things:

 

Restrict the item to level 6.

 

Or,

 

Do a sub-mod (Like a small mod) That has the ability of placing the signs.

 

Great idea now?

 

Well, first of all, the sign idea or /junk idea is really hard to code and locate the junk/signs. That'd take tons of time to code and work on.

 

Restricting items to level 6... Well what the newbies are going to build with? And, if you mean just the sign, then what if a level 4 newbie made a town and wanted to put up rules? They MUST level up for it, and they knew how hard leveling up is. They'll probably just ragequit.

 

Not great idea.


95% of the time would be almost on 24 hours. Which I do know isn't possible for them. So that estimation is incorrect. Unless you're just exaggerating it, I'm holding you on this.

 

Meep IS actually 24/7 on IRC along with Grim and they will respond when they're not afk, of course they have lifes, but if you query them of any problem they will get to work on it eventually.


You do you.