A Progressive Guide to Keeping Your Gold Safe
Brought to you by the CEO of the Bank of Spades, Black_Jack
Many players in current times own their own safe, share a safe with a group, or borrow/rent a safe from others. It is common knowledge that if you let others know the password to your safe, there lies a possibility that the gold inside may be taken without your knowledge or permission.
But this guide isn't about that.
There are many places where people keep their safes: near a townstone/publicpad for donations, in the privacy of their homes, or hidden away in a location only they know. My hope is that this guide will help you know if your safe is truly secure.
Most players only access their safes when no other players are around, or only players that they trust are nearby. In the following picture, the space built on the left shows the minimum secure distance that a safe room can be where nobody outside the wall can access your safe. The distance on the right is my personal distance of choice for the extra feeling of security.
In the picture below, you can see a safe sitting next to me with the /loc showing it to be on z-axis 8.
This next image shows a telepad sitting at z-axis 312, bringing my character up to z-axis 320. This is the maximum z-axis height distance at which a safe can be accessed. This means the maximum distance between a player and a safe on the z-axis where the safe is still accessible is 312 increments. Ex: Safe is sitting at z-axis 56. A player sitting at z-axis 368 is still able to open the safe, while a player at 376 can not.
It should be noted that I have tested the reverse of the above with a safe at z-axis 320 and my character at z-axis 8, and I must caution that the safe is still accessible.
I highly discourage storing safes inside any other box than private, as anyone who takes a safe from a town or public box gains ownership, and can use the /safe owneropen command. You may think your townbox is safe, but be wary.
As a citizen of a town, be cautious of placing safes using a set z-axis, as it is possible to lose a safe in the wall, ceiling, or floor of adjacent buildings/structures through an accidental misclick, causing a town official or higher to need to remove blocks for you to retrieve your safe.
When viewing a safe in it's open state, it can be very important to know what the varying levels of "fullness" represent. One very important reason to know what these varying levels are is that when picked up in the open state, safes will only stack if the level of "fullness" is the same visually. Meaning one safe with 200 gold will stack in your inventory with a safe containing 900 gold.
When placing two safes next to each other, or one on top of the other, take note that the safe closest to you is the one that will be accessed by commands.
More to come with further testing.